Yeah, son! Better believe it. What? Hey, if Kixeye is planning to bring the hardcore to Facebook, you got to start playing the part--nobody likes a bad trash talker. Formerly known as Casual Collective, Inside Social Games reports the creator of Backyard Monsters will release War Commander, the result of developers' Paul Preece and David Scott mission to "get hard" in its Facebook games.
The game is due out sometime this August, and the game is said to play a lot like the classic Command and Conquer series, with players able to select individual and group units--and there will be 27 playable units at launch. This represents the company's mission to present itself as the hardcore developer for Facebook games.
Though, with companies like Kabam saying the exact same thing with games like Kingdoms of Camelot, it looks like the battlefield for War Commander will extend beyond the browser. Now, can Blizzard just bring Starcraft to Facebook already?
Hiển thị các bài đăng có nhãn isg. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn isg. Hiển thị tất cả bài đăng
Thứ Ba, 10 tháng 1, 2012
War Commander is Kixeye's next Facebook RTS, keepin' it hardcore
Diner Dash serves its last dish on Facebook Aug. 29 due to poor traffic
It's always sad to see a Facebook game go, but it's even sadder when it is attached to a beloved (and lucrative) franchise. Diner Dash has found success on handhelds like the Nintendo DS, PCs and even the Xbox 360, but not on Facebook. PlayFirst, the game's developer, has announced that it will shut Diner Dash down on Aug. 29, because the game "is no longer performing at a level that can be supported," according to a statement posted on the PlayFirst blog.
The game, which launched just in January of this year, reached an all-time high of 2.5 million monthly players, though players have fallen off considerably, leaving it at just over 1.2 million monthly players right now, according to AppData. What's worse is only a small fraction of those--just over 90 thousand--are playing daily. In other words, it's simply not worth it to keep the game running for PlayFirst, which strikes us as a mixture of odd and heartbreaking.
We enjoyed the game when it first released, though we had our doubts of whether the game could rise to the challenge giants like CityVille have presented to Facebook game latecomers. Unfortunately, like many before it, Diner Dash couldn't hang. However, PlayFirst is offering the PC and Mac OS versions of its hit time-management game--a genre I thought would do extremely well on Facebook considering--for half off the original price until Sept. 1 for those who use the promo code "dinerdash50." You lose a game, you get one for 50 percent off ... at least we didn't come away with nothing.
The game, which launched just in January of this year, reached an all-time high of 2.5 million monthly players, though players have fallen off considerably, leaving it at just over 1.2 million monthly players right now, according to AppData. What's worse is only a small fraction of those--just over 90 thousand--are playing daily. In other words, it's simply not worth it to keep the game running for PlayFirst, which strikes us as a mixture of odd and heartbreaking.
We enjoyed the game when it first released, though we had our doubts of whether the game could rise to the challenge giants like CityVille have presented to Facebook game latecomers. Unfortunately, like many before it, Diner Dash couldn't hang. However, PlayFirst is offering the PC and Mac OS versions of its hit time-management game--a genre I thought would do extremely well on Facebook considering--for half off the original price until Sept. 1 for those who use the promo code "dinerdash50." You lose a game, you get one for 50 percent off ... at least we didn't come away with nothing.
Đăng ký:
Bài đăng (Atom)